Economy guide

Every number below is the real value the game engine uses — no hidden modifiers.

Prices

Track tile$20Demolish refunds $10
Station$200Must sit on track next to a facility; one station per facility
Train$500Shuttles between two stations, carries up to 4 units
Goods sale$60 per unit× (1 + 25% per city star above 1)

Production & growth

Forest / Mine+1 lumber / ore every 2s (stock cap 8)
Factory2 lumber + 2 ore → 1 goods, every 2s
City growth8 goods per current star → next star (max ★5)
Company valuecash + track×$10 + stations×$100 + trains×$400 + city stars×$500
Target$25,000 company value to complete the map

Strategy for fast dailies

  • Shortest raw line first. Connect the nearest Forest to the Factory; each tile is $20, so straight lines literally pay.
  • Two trains beat one big detour. A second shuttle ($500) usually out-earns the track you would save by sharing.
  • Feed one city to ★2 early. The 25% pay bump applies to every later sale — early growth compounds.
  • Factories buffer. Raw stock caps at 8; a waiting Forest is wasted production, so keep raw lines moving.

Ready? Play today's map or start from the main game.